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37. “See the beauty” (For case-lessons “Light and shadow, “The magical artistic world of Maria Pryimachenko”, “Tragic destiny of paper”, “What we use to write”, etc.)
The essence of the game: Students work in pairs. One of them draws some doodle on a piece of paper, the task for the other is to see a basis for some “normal” painting in it and finish the drawing accordingly. Then they switch roles. They also can draw doodles simultaneously and then exchange the sheets.
Duration of the task should be limited to 3-5 minutes to make it more dynamic.
OBJECTIVE: Activate imagination, creativity, ingenuity, “turn on” good mood and positive thinking, teach time management, concentration, concern for quality.
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